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Casual Connect and Social Games Love

Love is the most important metric says @sebdeh of Playfish. And according to Zynga general manager Roy Sehgal, the number of players returning regularly (and not play time) is the metric that most closely correlates to a social game’s suitability for monetization.

Six Degrees of Self-Expression

Image via Wikipedia If you are an early adopter like me, you are probably struggling with all the means of communication and self-expression currently available. At the moment, I’m using the following tools, each of them scratches a specific itch: 1. Instant Messaging Windows Live Messenger, Skype 2. Asynchronous Targeted Messaging E-mail, Pownce, Facebook, Myspace […]